Catch bugs before they cost you players.
The developer toolkit for Roblox — catch crashes, triage in-game player reports, and get pinged the moment something breaks, all in one place.
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128
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Reports
Every report, fully loaded
No more blurry screenshots in a DM. Each in-game report arrives with the device, session, performance, recent logs, and your custom game state attached, so you reproduce it on the first try.
- 20+ fields of context
- Filter, read, resolve
- One inbox, zero Discord archaeology
Matt · #55
report · 2m ago
“I fell through the map near spawn right after teleporting.”
Platform
Windows
Place version
v42
Client FPS
0
Health
85 / 100
Position
12, 4, −88
Session
14m 22s
Errors
Crashes you'd never have heard about
The SDK captures client errors the moment they happen and groups them by signature. Ten thousand crashes become one issue with an exact count and a stack trace.
- Captured automatically
- Deduped into groups
- Stack trace + first / last seen
MainScript:142 · iOS · v42
Remotes:88 · Android
Core:31 · all platforms
Alerts
Your team hears it first
Point a Discord webhook at BloxTools and get pinged the second a new issue lands, with a deep link straight to it. Watch the spike, catch the regression, ship the fix.
- Discord on every new issue
- Spike & regression detection
- Per-game, your channels
BloxToolsBottoday at 4:12 PM
New issue · BH-204
▌
0 reports · iOS · v42 · ▲ spiking
View issueLive in three steps
- 01
Install the SDK
Drop one Luau module into ServerScriptService and paste your API key.
- 02
Add the widget
Mount the report button. Client errors start streaming automatically.
- 03
Connect Discord
Paste a webhook URL and get pinged the moment a new issue appears.
local BloxTools = require(game.ServerScriptService.BloxTools)
BloxTools.init({
apiKey = "blx_live_••••••••",
game = "Tower Run",
})
-- reports + client errors now stream inFree while we're in beta
BloxTools is in open beta — every feature is free while we gather feedback. No card required.
Start for freeCommon questions
Do players need an account to report?+
No. The in-game widget posts through your game's API key, so players just tap, type, and send.
How are client errors captured?+
The Luau SDK hooks the error pipeline and ships grouped stack traces automatically. No per-error code to write.
Will it slow my game down?+
Reports and errors are batched off the hot path, and there are no servers for you to run or scale.
Is BloxTools affiliated with Roblox?+
No. It's an independent tool built for Roblox developers, not affiliated with Roblox Corporation.
